One more does not stop! Skueni new work ARPG Babylons Fall closed beta phase 3 play repo

Square Enix has implemented a new action RPG Babylons Fall ) closed beta test phase 3. We have also introduced the elements and attractions of this work, as I was also able to participate in the tests that were implemented until 17th November 15th.

Babylons Fall

Babylons Fall is a new action RPG developed by Square Enix and Platinum Games. Players will operate a warrior Sentinel, who is a special appliance Gideon Coffin, and aim to capture a huge tower Babylon that huge heritage sleeps.

In this work, a wide range of buildings with a combination of oil painting with its own filter and a wide range of combos with a combination of weapons and combos will be a big feature.

Solid and unique graphic like oil painting

A major feature of this work is a unique graphic by Brass work Filter. This filter that draws the world with a heavy touch like medieval oil painting has received feedback that the visibility was bad and so on, but this test was firmly improved.

Combo will be a habit! Stylish combat action

i turned a bad copypasta into a bad rap

The battle in this work is fought using the four equipment chosen in advance. Not only the equipment of both hands, and an additional two weapons by an accessory called Gideon Coffin, it is the key to the battle of this work. The quick Light Attack, high power Heather tack, and Ghost Attack by Gideon Coffin, and the fact that they fight while switching instantly. Equipment that can be equipped with both hands and Gideon Coffins is five types of swords, hammer, bow, rod and shield.

Swords and hammers can significantly limit enemy movement by rounding up or launching with jump attacks. Action, just guard, and just guard, action, and just avoiding actions are less likely to be unlikely to be unlikely to be less freedom, and there is a depth that you can use the technique of any weapon at any timing or to study combo.

Bows and rods can be sniped from long distance. In addition to accumulating the power, the bow can be a border, there is a type such as penetration, spreading, and the strategy is wide. Because the battle with the waver is the main fish enemy, the main is the main, so it will be better to incorporate a long distance weapon that can be attacked while maintaining the distance.

The shield can be equipped with Gideon Coffin to deploy barriers forward. It will penetrate when you receive more than a certain amount of damage, but it was perfect for avoiding concentrated gunfire.

As a thorough experience of participating in this multiplayer, I felt that there were many players who are equipped with bow main and sword main. Although the power of one shot is low, it seems that a bow that can produce constant damage from long distances will match combat systematically. However, rounding up → beating → rounding up... Since the sword that can keep all the movement with a combo such as a dumpling is also fun, please touch the swords and other weapons!

Hasura element and a variety of builds with a variety of builds play infinitely !

The combination of two stiffness two attacks, Gideon Coffins ghost attack has a very variety of variations. In particular, ghost attacks of Gideon Coffins are high tracking performance, and I will shoot for the time being there is a strong power. By interwoven into the combo of proximity attacks, it is a high-powerful combo with a more explosive power, or it is used to use it to drive the inter-enemia, or by whether to place any equipment on the ghost attack I felt that the style changed significantly.

If it is greater than a certain rarity, there are accessories and skills with skills to give skills, so we think and practice build and pick up new equipment, and pick up new equipment... Hasura cycle It is the biggest attraction of this work to be aware that you notice it

Friends and Wienie are also difficulty to enjoy in solo

Because it supports cross play, you can enjoy across the boundaries of PC / PS4 / PS5. The authors platform was a PC, but I could play smoothly without a rug even in cross play. The quest was a cycle such as a miscellaneous fish match → the movement of the road → the miscellaneous fish game... I felt that I was able to play cooperative with Wai while chatting with friends and voice chat. I think that the exhilaration that can be destroyed unilaterally by continuing to attack the attack, and the exhilaration that can defeat the enemy unilaterally is cooperation unique to cooperative play.

It is also possible to challenge the quest with solo while being dedicated to online. Because the degree of difficulty is adjusted so that it can be cleared firmly even in solo, it is attractive that you can get a deep battle that will steadily advance while looking at the enemys movement. However, in the case of solo, a hand-attack is necessary to be able to throw a bomb from another enemy at the moment you get up.

This time we have been told the attraction of Babylons Fall closed beta test. Although there is still a rough part of beta test, various builds and actions were very deep and time has passed. Think about the build that suits you, enjoy it with Multi and enjoy it, and enjoy a fairly high potential.

On the other hand, I think that the balance of weapons that is too far-distance, the explanation of the skills and the tutorial, and the exhilaration of the action, and the exhilaration of the action are future issues. In addition, since the part that feels monotonously, such as the way to the road of the enemys variation and the way to go to the road, we would like to expect it in the future.

Since the feedback of this beta test is accepted by the official forum, if you participate in the beta test, please send feedback.

Babylons Fall is scheduled to be delivered for PC / PS5 / PS4, release date and price is currently undecided.

© Square UNIX CO., LTD. All rights reserved. Developed by Platinum games Inc.

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