Hulk # 1 comic delivers a weak smash

This is a listing of video game franchises by Square Enix, a Japanese video game growth and also publishing business developed from the merging of Enix as well as Square on April 1, 2003. Square Enix acquired Taito Firm in September 2005, which continues to release its own computer game, as well as acquired game author Eidos Interactive in April 2009, which was combined with Square Enix's European publishing wing as well as renamed as Square Enix Europe.Since its creation, the company has created or published numerous titles in numerous video game franchise business on various gaming systems. The firm is best known for its role-playing video game franchises, which consist of the Last Fantasy, Dragon Quest, and also Kingdom Hearts collection. Of its properties, the Final Dream franchise is the very popular, with a complete around the world sales of over 144 million units. The Dragon Quest series has delivered over 78 million systems worldwide and also is among one of the most preferred video game series in Japan, while the Kingdom Hearts series has delivered over 30 million copies worldwide.This list includes franchises in which Square Enix, or its initial parts Enix as well as Square, or its subsidiaries, were the main programmer or author, even if the collection was started before the subsidiary's purchase. Franchises are defined as any collection of interconnected media containing greater than one release, and also video game franchises are defined as franchise business which were initially produced as a video game or collection of computer game.

For the most part, I was quite impressed by the comics Avengers that Marvel has published to be linked to the next video game of Square Enix. This is mainly due to the solid work of the Jim Zub writer, who never phone it when it comes to writing comics. He was joined by a strong enclosure of artists who breathed a little spirit into somewhat generic style. The third issue of Marvel's Avengers focuses on Hulk. It is the lowest of the three so far, but the hidden margins are the indices of a good story.

The artistic style of this series (and probably the video game) draws a lot of comics from the early 2000s, especially The Ultimates (which was designed by Bryan Hitch). MCU films have also borrowed visual elements for this generation of comics. This means many small busy pieces: buckles and straps, belts, seams and very textured armor. So far, the artists of the series have done a fabulous job using these fine details to anchor the superhero costumes in a plausible reality without going too far and without overloading the panels with unnecessary pieces. This style does not really match this problem because Hulk is mainly naked.

He has muscles of course. And his green skin is speckled with pores and high muscles. But it's not so interesting visually. The same goes for the installation of the shield and the generic urban quays of the East Coast where it will go later. Everything is sterile, imploring details, but there is nothing to find. This kind of story calls for a more stylish approach, such as the art that David Aja has brought to his famous race Hawkeye or how Chris Samnee addressed Daredevil. Their styles used large simple forms that did not capture the realism of the scene, but allowed much more striking and memorable images. They leave the colors speak a lot, which can turn an empty white corridor into a rich scene of shadow and light.

Hulk's stories are a little more difficult to understand than some of the other avengers. There are only so many iterations of the central conflict, so the best writers tend to become weird. There was a classic race in the 80s where Hulk wore a fine scratch costume and became a videor of Las Vegas (it's great!). Hulk's current comics are a series of horror that positions Hulk as a biblical force of justice. This is a familiar story about the regret of Bruce Banner for the destruction caused by his alter ego. Not only did we have seen this story countless times in movies, cartoons and comics, but we saw it in the last issue when Hulk was a support character in Thor's story. Hulk is not as fun as Iron Man or Thor; We can not savor its rage.

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But I said there was a good story that hides here, and I hope it's part of the game configuration. It has to do with the two scientists with whom Bruce works in the SHIELD installation. One is his in love interest, which we only see his name Monica. The other is a sneaky creep named George Tarleton, who is responsible for the release of a classic Hulk monster in this issue, Zzzax The Living Dynamo. In the comics, Tarleton is not Zzzax, it is somehow a much strange naughty: Modok the mental body designed only to kill!

Now, video game fans can know Modok Marvel vs Capcom 3, where he was a playable fighter. It is horrible, a giant head with small arms and baby legs and a rocket where his buttocks should be. He shouted Psionic Blaster! in a terrible hoarse voice. If you played the game, you know who I'm talking about. MODOK comics is an awkward delight; The kind of crazy science creature that you only get in CAP comics pages. He directed once a team of wicked losers on an epic steering to return to his ex-girlfriend (see the Modok's 11 criminally underestimated). It has recently become a kind of unbeliever and has reinvented under the name of Brodok, the Bio Robotic Organism designed with an overwhelming majority to kiss into the pages of West Coast Avengers (it did not work at cause of his terrible personality). Modok does not show his oversized head in this problem, but if he is configured as a bad guy for the game, it is definitely a new exciting.

Monica is a bit more obscure, because we do not have a family name or alias for it, but I would bet that she is Monica Rappaccini, the supreme scientist. As MODOK, Dr. Rappaccini is frequently associated with the cult of scientific heck AIM, and tends to build robots death evil giants who trample the great cities (well, if you consider Jersey City as major). Monica's cool because it's naughty rare mad science. It has a great look, and unlike the psychotic MODOK, it usually manages to keep his evil plans together until the last minute, when his taste for the science generally grows to do something crazy. In this issue, it is mainly a girlfriend for Bruce Banner, but give it a green and yellow costume, a diabolical laugh and a complicated plan, and we'll be in business! Bad business!

So as a comic number, Marvel's Avengers Hulk is a little disappointing. The most interesting characters appear only as the most boring versions of themselves. But this may be a reason to hope. Surely, they are not shown as themselves, as they appear in all their glory in the game? Although this story leaves much to be desired in itself, it is very effective as a setting for the video game. I look forward to crush the oversized face with a green MODOK loaded fist gamma.

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